I apologize for the lack of updates lately, I'm just too lazy to write.
Anyway, I've got the rest of World 4 to explain to you, and here they are:
Ice Age Alley: Isn't too difficult, but watch out for those orang-utans that keep shooting barrel after barrel. Also, keep in mind you need Expresso to get to the second bonus, and it isn't all that easy to keep him until after the mid-way point.
Croctopus Chase: You know exactly what's going on just by looking at the name. They are going faster and faster though, so watch out.
Torchlight Trouble: Squawks lights up your path, but this level is infested with Mincers and oil drums, so be careful. The second bonus can be tricky to access.
Rope Bridge Rumble: If you have Winky, which can be found in the first bonus, then this level is pretty easy, as you can freely jump on Zingers. If you don't, however, you need to be patient.
As for Really Gnawty, I can't say much else other than he's easy.
Tuesday, 11 September 2012
Thursday, 6 September 2012
Bumble B and the ice rampage
Bumble B Rumble was a huge pushover in the SNES version, but here it got a decent increase in difficulty. Now it spawns 5 or 6 Zingers as a shield and you have to defeat them all. Fortunately, if you're quick enough, you can destroy them in one shot.
Snow Barrel Blast is not an easy level, at all. If you screw up the timing you can kiss your butt goodbye. I knew about that shortcut, yes. Oh yeah, and the third bonus is rather well hidden.
Slipside Ride has 29 Zingers. Yes, 29. Watch out for those red ropes at the end of the level, you have to get up by jumping and jumping and jumping. The first bonus can be really hard to get to.
Snow Barrel Blast is not an easy level, at all. If you screw up the timing you can kiss your butt goodbye. I knew about that shortcut, yes. Oh yeah, and the third bonus is rather well hidden.
Slipside Ride has 29 Zingers. Yes, 29. Watch out for those red ropes at the end of the level, you have to get up by jumping and jumping and jumping. The first bonus can be really hard to get to.
Tuesday, 4 September 2012
Clam City and the temple of doom
Clam City is easy if you know where Enguarde is, else it might be a little challenging. There is a section where you find lots of sharks, and in the late parts of the level the clams can shoot even 5 rocks or whatever are those white things called.
As for Temple Tempest, the millstones appear again, but this time they chase you until they find a wall. Watch out for them because they are actually pretty fast, so you have to be very quick. There is only one barrel avaiable to unlock the first bonus, so be careful.
As for Temple Tempest, the millstones appear again, but this time they chase you until they find a wall. Watch out for them because they are actually pretty fast, so you have to be very quick. There is only one barrel avaiable to unlock the first bonus, so be careful.
Monday, 3 September 2012
The swarm of bees and the Orang-utan Gang
Forest Frenzy is a weird level, to be honest. There are at least 30 Zingers present in this level, and at least 20 Neckys. The first bonus is really tricky to find, especially on the SNES version, where only one pixel of the bonus barrel can be seen.
As for Orang-utan Gang, the enemies I hate the most in this game come to play. And there are 5 bonuses. The first one is something you will probably never know about if you didn't watch a video or read a guide, trust me. And you need Expresso. I'm very surprised I didn't die, because let's face it: Good luck in getting all the 5 bonuses, keeping Expresso safe, and not being hit by those barrels.
Fun fact: In the GBA version, the first bonus of Orang-utan Gang only puts you to write "Winky", but in the SNES version, it makes you write them all.
As for Orang-utan Gang, the enemies I hate the most in this game come to play. And there are 5 bonuses. The first one is something you will probably never know about if you didn't watch a video or read a guide, trust me. And you need Expresso. I'm very surprised I didn't die, because let's face it: Good luck in getting all the 5 bonuses, keeping Expresso safe, and not being hit by those barrels.
Fun fact: In the GBA version, the first bonus of Orang-utan Gang only puts you to write "Winky", but in the SNES version, it makes you write them all.
Sunday, 2 September 2012
Parts 6 and 7 - DK Country
Millstone Mayhem - Many annoying stupid millstones, and one of them guards a bonus. There is a hidden area where you can find Winky.
Master Necky is so pathetic you need to suck horribly to fail against him.
Vulture Culture is full of vultures as the name implies, watch out for the mini-neckys as they can spell doom with shooting those nuts.
Tree Top Town is easy if you know where and when to shoot. This is the reason I actually die here.
Master Necky is so pathetic you need to suck horribly to fail against him.
Vulture Culture is full of vultures as the name implies, watch out for the mini-neckys as they can spell doom with shooting those nuts.
Tree Top Town is easy if you know where and when to shoot. This is the reason I actually die here.
Saturday, 1 September 2012
Part 5 of DK Country
Well it's time for another part of Donkey Kong's adventure.
Man, Bouncy Bonanza has only Zingers and Kritters. I think it's one of the of the most Zinger-full levels in the game. Winky isn't all that helpful, since it's not hard to avoid the enemies. Maybe for getting to the 2nd bonus.
Stop and Go Station has those annoying golems and if you don't press the Stop barrel in time you are doomed, not joking.
Man, Bouncy Bonanza has only Zingers and Kritters. I think it's one of the of the most Zinger-full levels in the game. Winky isn't all that helpful, since it's not hard to avoid the enemies. Maybe for getting to the 2nd bonus.
Stop and Go Station has those annoying golems and if you don't press the Stop barrel in time you are doomed, not joking.
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